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Hi, I'm Angela. I'm a white, cis woman who would enjoy long walks on the beach but that means I'd have to leave my apartment. In my spare time I enjoy crying about tv shows, procrastinating on assignments even after they're due, and pretending my alcohol tolerance is higher than what it actually is. Things you'll find on this blog are Homestuck, comics, Teen Wolf, Doctor Who, and a variety of other fandoms and pictures of kittens and puppies. |
Seriously. How do I not have this. Want!
I would actually have room for all of my books!
(via infinityhype)
Fire glass produces more heat than real wood, and also is environmentally friendly. There is no smoke, it’s odorless and doesn’t produce ash. You are able to stay toasty warm without cutting down trees and the specially formulated glass crystals give off no toxic deposit.
main benefit: it looks a lot like sorcery
Here’s an awesome little piece of history:
Archaeologists in the Burnt City have discovered what appears to be an ancient prosthetic eye. What makes this discovery exceptionally awesome is the striking description of how the owner and her false eye would have appeared while she was still alive and blinking:
[The eye] has a hemispherical form and a diameter of just over 2.5 cm (1 inch). It consists of very light material, probably bitumen paste. The surface of the artificial eye is covered with a thin layer of gold, engraved with a central circle (representing the iris) and gold lines patterned like sun rays. The female remains found with the artificial eye was 1.82 m tall (6 feet), much taller than ordinary women of her time. On both sides of the eye are drilled tiny holes, through which a golden thread could hold the eyeball in place. Since microscopic research has shown that the eye socket showed clear imprints of the golden thread, the eyeball must have been worn during her lifetime. The woman’s skeleton has been dated to between 2900 and 2800 BCE.
So she was an extraordinarily tall woman walking around wearing an engraved golden eye patterned with rays like a tiny sun. What an awesome sight that must have been.
[via TYWKIWDBI]
Would you care for a tasty shard of glass? Yum!
These completely transparent chips might look like they could cut your mouth to ribbons, but they are actually perfectly edible potato chips. Originally created by Hamid Salimian, Diva at the Met chef, these are perhaps the most curiously normal snacks you will ever see.
Upon closer inspection, the chips are only made from potato starch and stock, which explains the transparency. Instructables user Imnopeas said that “it has the distinct crunch and flavor of a potato chip, but in an unexpected space-age form.”
Here’s the recipe via Instructables. Enjoy making people think you’re either trying to kill them by feeding them glass or preparing them for a trip to the moon!
[via Geekosystem]
FUTURE SNAX
SO TOTALY MAKING THESE OMG
Kyra, for the Portal Party
(via screambitchesscream)
The Dahomey Amazons or Mino were a Fon all-female military regiment of the Kingdom of Dahomey which lasted until the end of the 19th century. They were so named by Western observers and historians due to their similarity to the semi-mythical Amazons of ancient Anatolia and the Black Sea.
King Houegbadja (who ruled from 1645 to 1685), the third King of Dahomey, is said to have originally started the group which would become the Amazons as a corps of elephant hunters called the gbeto.[1](p20)
Houegbadja’s son King Agadja (ruling from 1708 to 1732) developed the female bodyguard into a militia and successfully used them in Dahomey’s defeat of the neighbouring kingdom of Savi in 1727. European merchants recorded their presence, as well as similar female warriors amongst the Ashanti. For the next hundred years or so, they gained reputation as fearless warriors. Though they fought rarely, they usually acquitted themselves well in battle.
The group of female warriors was referred to as Mino, meaning “Our Mothers” in the Fon language, by the male army of Dahomey.[1](p44) From the time of King Ghezo (ruling from 1818 to 1858), Dahomey became increasingly militaristic. Ghezo placed great importance on the army and increased its budget and formalized its structures. The Mino were rigorously trained, given uniforms, and equipped with Danish guns (obtained via the slave trade). By this time the Mino consisted of between 4000 and 6000 women, about a third of the entire Dahomey army.
The Mino were recruited from among the ahosi (“king’s wives”) of which there were often hundreds.[1](p38)Some women in Fon society became ahosi voluntarily, while others were involuntarily enrolled if their husbands or fathers complained to the King about their behaviour. Membership among the Mino was supposed to hone any aggressive character traits for the purpose of war. During their membership they were not allowed to have children or be part of married life. Many of them were virgins. The regiment had a semi-sacred status, which was intertwined with the Fon belief in Vodun.
The Mino trained with intense physical exercise. Discipline was emphasised. In the latter period, they were armed with Winchester rifles, clubs and knives. Units were under female command. Captives who fell into the hands of the Amazons were often decapitated.
European encroachment into west Africa gained pace during the latter half of the 19th century, and in 1890 King Behanzin started fighting French forces in the course of the First Franco-Dahomean War. According to Holmes, many of the French soldiers fighting in Dahomey hesitated before shooting or bayoneting the Mino. The resulting delay led to many of the French casualties.
However, according to some sources, the French army lost several battles to them—not because of French “hesitation,” but due to the female warriors’ skill in battle that was “the equal of every contemporary body of male elite soldiers from among the colonial powers”.[1]
Ultimately, bolstered by the Foreign Legion, and armed with superior weaponry, including machine guns, as well as cavalry and Marine infantry, the French inflicted casualties that were ten times worse on the Dahomey side. After several battles, the French prevailed. The Legionnaires later wrote about the “incredible courage and audacity” of the Amazons. The last surviving Amazon of Dahomey died in 1979.
(via homoerotics)
(Don’t know your God Tier? Take the God Tier test here!)
My take on the God Tier and the way they are used in battle. None of these can be considered canon unless Hussie himself confirms it, either in comic or on his blog, so please do not consider them canon! Thank you! If you have any questions, feel free to send me an ask.
Heir: an offensive class that defends themselves using their aspects. More or less similar to a warrior, although it can vary between aspects. With offensive aspects, they use their aspect physically to attack the enemy and defend themselves. With supportive aspects, they use their aspect against the enemy by sending powerful physical attacks against said enemy that lowers the enemy’s defense (depending on the aspect).
Witch: an interchangeable class, Witches are dependent on their aspects, and they manipulate their aspect to benefit their team. Witches paired with offensive aspects typically serve as offensive players, but when paired with defensive / elemental aspects, they instead use their aspect to debuff the other team.
Seer: a supporting class, they root out the weaknesses of the opposing team and use the weaknesses against them. Different aspects define different ways of detecting and using the weaknesses, as well as what said weaknesses are. A Seer of Heart could see your innermost desires and crush them before your eyes, while a Seer of Doom could see the ways to go about ensuring your demise.
Knight: a defensive class, they defend others by using their aspect. Having low attack but high defense, Knights die more often in battle than other classes. A Knight combined with an offensive aspect will attack the enemy in order to let their friends flee if they are weaker, and a Knight combined with a defensive / elemental aspect will use that aspect to weaken the enemy instead of attack.
Thief: offensive tank. Similar to the Rogue class, but instead of giving the buffs to the team, they give the buffs to themselves and go all out on offensive against the opponent. Sometimes they steal their own ‘negative’ sides or emotions and give it to the other team, such as a Thief of Rage. A Thief of Rage would take their own rage and curse the other team with it, causing them to go beserk, while they become calm-minded and more prepared.
Maid: a supportive class that uses their aspect to power up other team members. Maids use their aspects to buff the team, such as Regen (for Life) or Haste (for Time). Often enough, however, they can also use this against the other team, weakening them for short periods of time so that stronger members of their own team can wipe the opponent out.
Prince: the most powerful offensive class. They are literally destroyers, with the highest physical attack and the lowest defense, and their aspect is what they ‘destroy’ in the other team. A simple but extremely dangerous class, Princes paired with offensive aspects deal extremely high physical damage, but when paired with defensive aspects, they can completely destroy a person from the inside out while keeping them very much alive.
Page: a supportive class that acts as a war medic, in a sense. They have the defensive abilities of a Knight but instead of using their aspect to protect, they use it to heal other members of their team, using their high defense to keep their own health high while expending themselves for the sake of their team members. Pages combined with offensive aspects use the typical healing qualities of the aspect, but when combined with defensive / elemental aspects, they use it to cheer on their friends, by taking away debilitating status effects instead of replenishing their health.
Sylph: an interchangeable class, Sylphs are known for being extremely powerful no matter what aspect they have. Players with this Tier are known for having surprisingly unusual qualities in their personality that one might not detect otherwise, and this reflects in their powers. Sylphs paired wait until they have low health to deal powerful physical attacks to the opposite team, while when paired with defensive aspects, they use their aspect to lower the health and defense of the opposite team slowly, almost unnoticeable, until they deal a sudden powerful physical attack to finish them off. While they are debilitating their enemies, however, Sylphs can also heal other members of their party, losing their own health in the process.
Rogue: an interchangable class, they steal buffs from the opposite team and bestow said buffs on their own team members, expending themselves in the process. Rogues serve as an expendable class due to the fact that they use their aspect in every way possible: to attack and steal. Any buffs stolen are automatically reversed on themselves in the process, but the reversal does not affect the other party members. Therefore, a Rogue of Life who stole Regen from the opposite team would inflict on themselves Curse (the opposite of Regen; drains life), but the other members would still get Regen.
Mage: a defensive class, Mages utilize their aspects to prevent negative effects to befall the team with surprising foresight. While Seers use their aspect to root out the weaknesses in the opposing team, Mages use their aspect to detect their own team’s weaknesses and prevent them from being exposed or used as a weapon. Mages with offensive aspects protect members of the team with low offense, while Mages with defensive aspects protect those with low defense.
Bard: the wildcard class. They aren’t offensive, nor defensive, nor supportive. They use their aspect to invite destruction, chaos, confusion and otherwise, and it’s truly different for each aspect. A Bard with a physical aspect utilizes their aspect to go berserk, causing chaos. A Bard with a defensive aspect unravels the aspect in the opposite team, destroying members from the inside out.
OFFENSIVE ASPECTS: Space, Breath, Mind, Rage, Doom, Light
DEFENSIVE ASPECTS: Blood, Heart, Time, Hope, Life, Void
Note on aspects: each aspect has healing qualities. Space heals physical wounds, Breath keeps players going despite very low health, Mind removes status effects as well as heals mentality, Rage can either calm players gone berserk or spur them into battle, Doom enhances the abilities of players, and Light bestows extra Luck on players to ensure more critical hits. Blood, Life, Heart, and Void heal health points. Hope removes status effects and heals mentality, and Time reverses physical wounds for a short period of time so that players can keep fighting.
MORE INFORMATION ON ASPECTS FOUND HERE: Part One, Part Two, Part Three, and Part Four
Credit for artwork: starboardabbey
Credit for gifs: defeatedartso basically as the Bard of Breath i invite chaos and basically blow a buncha fuckin wind everywhere??
i mean
i guess i can get behind that
like
when it’s the first nice day in a while and so you decide to open your windows but then a breeze comes and blows all of your important papers fuckin everywhere-
ha! you just got BardofBreath’d
Knight of Mind, not bad. And it fits very well with my fantroll! Epic plus!
So I, as a Prince of Time, destroy my enemies using space
sweet ever-loving shit that sounds so fucking cool
(via joushuuhigashikata)
The Bajau Laut people of the south-western Philippines and Indonesia live their entire lives on the sea. Known as “sea gypsies” or “sea nomads”, they inhabit amazing villages built on stilts in the middle of the ocean.
Many Bajau people do not set foot on land except to trade fish and sea cucumbers for rice and (ironically) water, build new boats, or bury the deceased. In fact, they sometimes report feeling “landsick” when they do!
Even when their fragile, driftwood settlements are decimated in the typhoon season, or ransacked by pirates, they just take to their boats and start to build a new house.
These amazing people are so at home in the water that their bodies have physically adapted to it, giving them better underwater vision and the ability to hold their breath for up to five minutes while free-diving for their dinner.
(via did-you-kno)
Valencia, Spain. February 20, 2012: Police forcibly arresting minors protesting budget cuts to their high school. (This initially began because the school was so poor that the students had to bring blankets to stay warm in class.)
Translation of a Spanish man’s commentary on this: I thought the Spanish police would never be against people fighting for their rights again. However, it seems I fought against Franco’s regime and my children are fighting against its descendants.
This is important, tumblr. This is happening right now in Spain. These kids are minors, fighting for basic human rights and this is the government’s response.
TRIGGER WARNING: POLICE BRUTALITY
http://youtu.be/A6G_4eIaDyY?t=9s
twitter feed: #primaveravalenciana
(via dreamcreek)